Demo Update (21/09/24)


🎶Do you remember 

 The 21st night of September?🎶

Well, at least it's the night here. The update has come!

This one, coming in at ~67,000 words, continues Chapter 2, taking us very close to the end--but not quite. If you play, you'll see why, and perhaps curse me for my tendency for cliffhangers haha.

If I'm right, this is the biggest update so far, and it's taken a whiiiiile. It shouldn't have taken as long as it did, and I'm confident my next updates won't take nearly as long.

Even still, I'm sorry to say this isn't a wholly complete update. There will be sections missing, such as much of Sam's gift-showing path when you visit his home (sorry! I just got too focused on other things and didn't want to half-implement the scenes. Next update, for sure!) and many of the fair events. I hope this at least encourages some replaying when the time comes, as you'll need to do with this update.

Also included are some small tweaks to the prologue (again, I love tweaking. It's a curse) and various grammar/writing tweaks to the rest of the game. Of course, bugs and other errors are liable to appear in the new content, and I'd really appreciate if you could point those out to me, either in DMs or by other means, such as in the Bladeweaver Discord in our bug reporting threads! The discord link is in my intro post on Tumblr or in the game's itch.io description, for anybody curious.

I normally put a little summary of what you can expect to find in my updates, but have opted to leave that out for this one.

I hope you enjoy reading. :)

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